

To achieve maximum health, a dweller must equip heavy wasteland gear (END +7) at level 1 while already having 10 points in Endurance themselves. They seem to get 2.5 + (END * 0.5) health points each time they level up, so 17 points in Endurance will add 11 hit points per level compared to the minimum of 3 at END 1. (these are quests found in wastelands so very very lucrative)ĮND: Endurance determines how many hit points dwellers gain as they level up. PER: In the wasteland it helps dwellers to find locations. Stronger dwellers also have a greater chance at successfully opening lockers they find in the wasteland. STR: It also determines how much a dweller can carry while exploring the wasteland and increases the damage the dwellers can deal at 10 Strength the dweller will always inflict the maximum damage of penehe weapon he is wielding. In short, for those who dont want to click: This link will explain more in details, all stats are useful, but I go mainly for Perception, Luck and Endurance at the very least (personally)
